reyk
New Member
Posts: 2
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Post by reyk on Feb 9, 2003 17:39:12 GMT -5
In the extracted AoM/data.bar-files are the files clifftypes.xml forests.xml waterbodies.xml Now You can create some new waters, forests or cliffs by modifying this files. For example Zauberquelle: greater size Or Lake at Winter Also You can create icons for the mods The new created forests or others also works in a scenario on a PC without the modified data-files. The advantage of the mods is, that You can build in many proto-units and paint the land with a forest or a waterbody in a shorter time!
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Post by M0nTy_PyTh0n on Feb 17, 2003 16:01:22 GMT -5
Yes, it's nice, that it also work for scenarios without any modifications. The program you need to make it, is AOMEd made by Ykkrosh. Downloadable HERE!
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